Introduction
Hey, Dev heads! Welcome to Dev Games 3085, where we dive into creating awesome games using Unreal Engine 5. In this series, we’ll build a multiplayer game from scratch, leveraging the latest features and tools UE5 has to offer. Our game? Battle of the Mics—a musical-based competition where two performers face off on stage while the audience votes for their favorite.
The Concept
- Game Name: Battle of the Mics
- Genre: Musical competition
- Objective: Performers improvise lyrics and melodies based on the beat and theme.
- Audience Interaction: Viewers can influence the outcome by voting.
- Genres: Explore various music styles—from hip-hop to rock to jazz.
Topics We’ll Cover
- Level Designing:
- Create captivating stages where performers battle it out.
- Design interactive environments that enhance the musical experience.
- Animation:
- Animate performers’ movements, expressions, and interactions.
- Sync animations with the beat and lyrics.
- Audio:
- Craft dynamic soundscapes.
- Implement music tracks, crowd reactions, and performer vocals.
- UI:
- Design an intuitive voting interface for the audience.
- Display real-time results.
- Networking:
- Connect players online.
- Enable real-time voting and synchronization.
- Gameplay Ability System (GAS):
- Create custom abilities for performers.
- Add effects like power-ups or stage transformations.
- Steam Integration:
- Enable cross-platform play.
- Connect to Steam servers for seamless multiplayer experiences.
Why Battle of the Mics?
- Creativity: Move beyond typical shooting games and explore the world of music and performance.
- Engagement: Involve the audience in real-time decision-making.
- Fun: Let the rap battles, rock showdowns, and jazz duels begin!
Stay Tuned!
Subscribe to my channel for updates, and hit that like button if you’re excited about Battle of the Mics! 🎤🎮
P.S.: If you want to watch the raw, uncut video for this tutorial, click the box in the upper right corner!